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The towers of ARKHANOS  is a fast paced competitive boardgame for 2 to 4 players who will control one of the magic schools from the realms of Drunagor and try and build the magic towers in order to gain more prestige points to be appointed the greatest wizard of the realm.

Design by Daniel Alves and Eurico Cunha two of the creators from "MASMORRA: Dungeons of Arcadia", the game features artwork by Marcelo Bastos and Rodrigo Ramos creating a unique and colorful world.

Will you take the wizard's robe and accept the challenge or be forgotten by the magic high council of the realm?

Choose a magic school, gather your master and his apprentices and head to the ruins of Gil Garoth, where the challenge of arch magician ARKHANOS shall begin.

Your spellbook will grant you the necessary power to manipulate the ancient magic stones of Gil Garoth, in order to build arcane towers capable of channeling the powers of past civilizations. 

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Backers with Apprentice Edition or Deluxe Edition Pledges will receive a copy of the Kickstarter Exclusive plastic miniature first player marker of ARKHANOS.

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* Dice colors and floors artwork are not final product, they may vary to improve color blind awareness, disabilities and special needs.

The player who last visited a tower grabs the first player dice bag.

 Draw 5 random dice in a 4 player game and roll them.

Now he chooses one of those dices and allocates it in a tower with one of his meeples,

The number of pips and color of the selected dice will vary according to the different floors available. On the example above, the Red player sees a floor that requires pink and odd numbers. He grabs a 3 pips pink die and allocates on one of the 3 pillars from that floor.

Each one of the pillars have one special ability that is triggered once you allocate one die on top of it:

IMPORTANT: Meeples that are allocated on other floor pillars don't trigger special abilities, these abilities are only triggered by allocating dices.

Once he chooses his dice, allocated in a tower and gain the special ability corresponding to the chosen pillar, the player turn ends. Going clockwise around the table, each player does the same on his turn until one die is left on the table.

If, on a player's turn, he completes the tower (by allocating on the 3rd pillar), that floor is scored. You tally up strength among the players that helped build that floor and whoever has the most strength score more Prestige Points (PP) according with the magic council if it's one of the towers from the edge of the ruins (towers that are face up) or the one in the middle of the middle (a face down tower):

After distributing the building Prestige Points(PP), every player collects their meeples that were on the floor with dice, and if there's any meeple that was allocated on a pillar without dice, that meeple is frozen, and stays on the tower for all eternity. After that, draw the next floor from the tower pile and put it on top of the pillars, it's time to level up a new floor.

If on your turn you don't have any dice that fits on any of three edge towers (face up floors), you can always use the one in the middle (face down floor). The middle tower is a less powerful tower and can hold any type of dice, no matter his color or number. On another hand, the middle tower is very mystical and grants you powerful skills from your spellbook.

The player gains the spell skill of the numbered dice he used on the middle tower. On the example above, the blue player allocates a number 3 dice on the middle tower, he can get another meeple from his personal supply and put him on the number 3 spell on his spellbook of magics. in future turns, he can return this meeple from his spellbook for his personal supply in order to gain the number 3 ability.

After every player has had their turn, the leftover dice gets put on the Mana Pool player board, marking that the current round is over.

The first player then passes over the first player dice bag to the player on his left and a new round begins. After 8 rounds (in a 4 player game or 9 in a 3 player game) the player with the most Prestige Points (PP) is crowned the greatest wizard of the whole realm and wins the game.

Please be aware that this is a Work In Progress Rulebook. It is not final. Rules may still be tweaked and changed, layout and graphics may still be altered. So, if you see anything in here that isn't the same later, understand that during the Kickstarter the project is still in development and all aspects are subject to improvements.

You can take a look at our WIP Rulebook HERE.

 Note: Brazilian backers will receive their pledge via localization from Conclave Editora and their game box will include a portuguese version of the rulebook and all printed components due to this partnership.

 Are you a content creator and want to make a review of our game? please send us an e-mail at: info@wearecgs.com

*Click here to learn more about the Dark Tower expansion.


Created by collectors passionate about board games, with more than 30 years of experience in different types of games. The fundamental commitment of Creative Games Studio is to create games that are creative, fun and have a gameplay thought in differentiated manners, so that its customers and partners perceive in every detail the differentials and originality of each project. The games are linked to the founders of the company from the youth, when moved by the idealism, began commercial activities in this sector in 1999.

Meet our founders in our website to know detailed information about our team: www.wearecgs.com

Like us on facebook and instagram.

Become a fan on BGG.

Available Rewards:

$59USD + Shipping

Wizard's Deluxe Edition

One copy of The Towers of Arkhanos Deluxe Edition, which includes The Apprentice Edition + 5th player expansion + Deluxe Playmat, and also all applicable unlocked stretch goals.

Includes:

  • One copy of The Towers of Arkhanos Deluxe Edition
  • All unlocked stretch goals
$84USD + Shipping

ALL IN Wizard Pledge

One copy of The Towers of Arkhanos Deluxe Edition, which includes The Apprentice Edition + 5th player expansion + Deluxe Playmate + one copy of the Dark Tower Expansion and also all applicable unlocked stretch goals.

Includes:

  • One copy of The Towers of Arkhanos Deluxe Edition
  • One copy of The Dark Tower Expansion
  • All unlocked stretch goals
$35USD + Shipping

Apprentice Edition

One copy of The Towers of Arkhanos plus all applicable unlocked stretch goals.

Includes:

  • One copy of The Towers of Arkhanos Apprentice Edition
  • All unlocked stretch goals
$50USD + Shipping

Sorcerer Edition

One copy of The Towers of Arkhanos plus one copy of the 5th player expansion plus all applicable unlocked stretch goals.

Includes:

  • One copy of The Towers of Arkhanos Apprentice Edition
  • One copy of the optional buy 5th player expansion
  • All unlocked stretch goals
$75USD + Shipping

All in Apprentice Pledge

One copy of The Towers of Arkhanos Apprentice Edition + 5th player expansion + one copy of the Dark Tower expansion and also all applicable unlocked stretch goals.

Includes:

  • One copy of The Towers of Arkhanos Apprentice Edition
  • One copy of The Dark Tower Expansion
  • One copy of the optional buy 5th player expansion
  • All unlocked stretch goals

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